AI Insights · Timothy · July 2021
Top 5 Character Collection Games on Android in France: Q2 2021 Performance
Explore the performance of the top 5 character collection games on Android in France during Q2 2021, with insights on downloads, revenue, and active users.
During the second quarter of 2021, the top 5 character collection games on Android in France showcased varying trends in downloads, revenue, and active users. Here’s a detailed look at their performance:
The Ants: Underground Kingdom from StarUnion saw a significant increase in weekly revenue, starting from around $1.3K in late April and peaking at approximately $58.7K by the end of June. Weekly downloads, however, exhibited a declining trend, dropping from 50.8K in late April to just 6.5K by the end of June. The app's weekly active users grew to a peak of 45.9K in mid-May before stabilizing around 33.9K at the end of the quarter.
Supercell's Brawl Stars maintained a strong revenue stream throughout Q2, with weekly earnings fluctuating between $175K and $339K. Downloads remained relatively stable, averaging around 22K to 35K per week, while active users hovered around 1.1M to 1.2M, peaking at 1.2M in mid-June.
Mighty Party by PANORAMIK GAMES LTD experienced a modest revenue performance with weekly earnings ranging from $35K to $50K. Downloads showed a downward trend, starting at 37.4K in early April and falling to 14.5K by the end of June. Active users fluctuated slightly, peaking at around 105K in early May and ending the quarter with approximately 83.2K.
Coin Master from Moon Active consistently generated high revenue, with weekly figures ranging from $598K to $679K. Weekly downloads were more variable, starting at 26.7K in early April and dropping to 17.9K by the end of June. Active users showed a gradual decline from 143K to 103K over the quarter.
Finally, Subway Surfers by SYBO Games had stable but lower revenue compared to other top games, with weekly earnings varying between $366 and $1.5K. Downloads were steady, averaging around 17K to 24K per week. The game saw a significant increase in active users, rising from 404K in early April to over 628K by the end of June.
These insights are derived from Sensor Tower data. For more detailed analyses and trends, visit Sensor Tower.